We meet again, my old nemesis…

I’ve invented a new table game, it’s called “Michaels, the game.” The object will be to get into the popular art and craft supply store, and get out without breaking your budget, or someone else, in the process.

For those who live in other parts of the country like the East Coast, where similar retail stores have crazy-different names, (like we have a Fry’s here that sells groceries, yours over there sells electronics, what is up with that? And for our readers in Sri Lanka or something, I have no clue what you have over there, sorry.) Michaels is a supermarket-sized arts and crafts store that is designed to cater to all creative hobbies, but specializes in none. [Read more...]

Dat Grim Darkness.

When people in the normal world ask me what I do, I usually stammer for a second before improvising something about “architectural scale models” or “collectable miniatures.” It’s because tabletop wargaming and roleplaying is such a difficult thing to describe succinctly to the uninitiated; it would be like trying to explain the Star Trek fandom to someone who’s never seen television before, and then trying to explain that you make model phasers for a living.

Lets face it, this is a deep niche we’re all in, and specializing in terrain is an even deeper niche within that niche. I’m buried up to my chin in niche here. I honestly can’t figure it all out myself, it’s such a strange thing that we humans do, taking the imaginary invention of someone else, and adding onto it, making it our own and expanding on it. The Warhammer 40k universe is a particularly strong example of this infectious fantasy.

We make scenery for a wide variety of games, but so far nothing out there has come close to receiving the same attention and treatment as the worlds created by good ol’ GW. All over the world, there are thousands upon thousands of fan sites, blogs and dedicated gamers, painters and other hobbyists that have embraced the world of Warhammer and Warhammer 40,000 to the exclusion of everything else, including sunlight, sleep and sanity. [Read more...]